The spells found in the game Magic: The Gathering are in one of the five main colors; white, blue, green, black and red. These are arranged in a pentagonal pattern and are labelled as the Color Wheel. For each spell of a particular color, there is a requirement of minimum single mana of the same color and each color represents different strength.
The color white represents tranquility in terms of peace, equality and law. The capability of white spell is increase the life points, cause certain hindrances for the opponents and for their creatures and to cast such spells that are powered enough to destroy the similar cards and equalizing the game.
Blue represents intellect, reasoning and knowledge and such spells allows the player to draw more than one card, gain permanent control over the opponent’s card which also lets them send opponent’s card to the graveyard. Even though the blue creatures are comparatively weaker than the others, they are nonetheless hard to block.
The color that signifies nature, life and instinct allows the player to win the game by defeating the creatures. The spells requires less mana and are greater in terms of survival as compared to others. Despite all the strength that all these spells possess, the game itself at times can be too strong for PCs to run it properly and the players can read it more about it on tapscape.com.
Even though black may signify power, corruption and ambition, it is not completely evil. A black spell can compel the opponent to lose their cards, can reduce the opponent’s life points and increase one’s by the same measure and bring back creatures from the graveyard.
The color red represents the element of fire in Magic: The Gathering and the freedom, chaos and passion that comes with it. Such spells can inflict direct damage on opponent, their creature and their land.